In a previous post, I showed how I had worked on lighting a 3D environment. Today I created another corridor but changed the lighting colours and added a volume fog. This made it so there was fog within the actual corridor while we see it through a cameras perspective.
This was a test render of 100 frames to see if it all worked and now that I know it does, I can impliment it within my section of the trailer. The video is very quick due to the fact I only worked with 100 frames and worked with it at around 25 fps.
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